Tuesday, 19 July 2011

Long overdue

Finally have a free moment. Here's a look at work in progress for level 04. I always wanted to do my own ice stage since playing Ice Cap in Sonic 3 ^_^

Sunday, 14 November 2010

Game over yeahhhhhhh!!!!!!

Just thought I'd share with you all the super cool game over screen for Blind EDGE.

Logo design complete

This has been pending for some time as I'm a bit of a perfectionist but now I have the design so here it is and in 3 colours.

Wednesday, 22 September 2010

Just a little test.

Decided to muck about with the new enemy sprites. This is roughly how the new enemy will attack you projectile wise, minus cool particle and post effects.

video

Monday, 6 September 2010

The music of Blind EDGE

Earlier this year I began working with a highly talented composer by the name of Mattias Häggström Gerdt. Famous for his work on OC remix, top XNA title Kaleidoscope as well as arranged music for Super Street Fighter 2 Turbo HD Remix in conjunction with CAPCOM.

Working with Mattias was a joy, as he could interpret my music needs with very little trouble. The soundtrack complete with remixes will be available later on this year but till then here's a few clips of the finished music for the Blind EDGE game.

Track 01 - The Waste Lands
Track 02 - Underground Pass
Track 03 - Industrial Complex

Friday, 3 September 2010

Spawn point render

Heres the finished render of the spawn point from the previous post.